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Friday, May 22, 2009 by
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Product DescriptionExperience the thrill and terror all over again with Resident Evil 5 for XBOX 360. Featuring Chris Redfield of the original Resident Evil and Sheva Alomar, a West African agent of the Bioterrorism Security Assessment Alliance (BSAA), this sci-fi survival game is staged in a remote desert colony packed with hordes of fast-moving, quick-thinking enemies that represent a whole new breed of evil.
Cooperative game play options let you take teamwork to a new level. View larger. |
Dramatic graphics and lighting effects add a realistic edge to your mission. View larger. |
Move through vast environments that have a discernable impact on game play. View larger. |
You’ll face faster enemies backed by improved AI. View larger. |
Meet Two Fierce, Playable Main Characters
Back from the original title and Resident Evil: Code Veronica, former S.T.A.R.S. special forces team member Redfield is a battle-tested, founding member of the BSAA. With a reputation for superior marksmanship and phenomenal hand-to-hand combat abilities, he’s on the ground and up against a new strain of evil.
You’ll call his shots from the same over-the-shoulder third person viewpoint that distinguished Resident Evil 4, except this time you’ll also have the option of playing as his teammate, the fierce, local Alomar. Whoever you play as, updates to the earlier version’s third-person control scheme offer more options and promise intuitive interactions.
Learn to Work Together
The new cooperative game play element focuses on the realities of a dual-agent mission, highlighting the ways in which Redfield and Alomar must work together to survive the unexpected, while still allowing them to split up and work alone. To help you maximize the potential of this setup, two-player online and offline co-op modes ensure that you have options when picking a partner.
Steel yourself Against the Harsh Reality of Kijuju
An advanced version of Capcom’s proprietary MT Framework game engine brings groundbreaking graphics and effects to Kijuju, the highly-developed environment where this game’s action takes place. New, lifelike lighting schemes highlight the differences between harsh sunlight and extreme darkness, and when you move from one to the other, you’ll have to wait for your character’s eyes to adjust before you can see clearly, adding to the suspense and challenge of navigating this game’s environs.
Face the Next Generation of Evil
You’ll face new enemies with faster reflexes and improved AI, designed to be as dangerous alone as they are in groups and to keep even Resident Evil masters on their toes. Thankfully, they’re not the only ones who have evolved. This game also offers access to powerful new weapons variations that extend your destructive capabilities.
And the updated, quick-select inventory system allows for real-time inventory management, as well as allowing characters to trade items and allowing you to place an item on the directional pad for instant access. Add all this to a detailed storyline the touches on what the past ten years have meant for Redfield and a Hollywood-caliber soundtrack, and it’s clear that the latest installment in this series really does showcase all the elements at the heart of horror gaming.
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Just a quick review.
This is a great game. The graphics are amazing, the gameplay itself is very engrossing, and the story is entertaining. There are those times where you think “Well, you could take some action right now and cut out a large section of the game” but that’s a common thread amongst nearly all games.
Again, this is a great game. I won’t say that it’s better than two-time Game of the Year and RE5’s successor, Resident Evil 4, but it’s definitely a game that’s worth a purchase if you’re a fan of the series.
GREAT GAME
I’m not usually a game player and when it came to resident evil games i would just watch my cousin play em so i could see the storyline. Welll it was not the case with this one. I played as a two player with my husband and LOVED IT!!!!!!! We already beat it and i’m eager for them to bring out another one. My only main problem was that when you aim your gun to shoot you cant move anywhere but eventually i got the hang of it(after dying MANY times lol) and everything else more than made up for it. Its worth the [...] bucks!
It’d be nice if…
It’d be nice if there was a first-person view. Running is sometimes challenging and it sucks that you can’t move if you have your weapon out. Also, if one can play online with someone, it would seem plausible that you could just play the game with two people on the same system…but you can’t. You can only do two people in online co-op or system-link.
The game is a lot of fun, I wish the inventory was bigger, but overall, I’ll still continue to play and enjoy the game.
Quick review
Resident Evil 5 ought to be a better game than it is. There’s really nothing terribly wrong with it except for a severe case of lack of originality. Whenever it’s not being a souped-up clone of Resident Evil 4, it’s too busy being a knock-off of Gears of War. RE5 is more like Gears of War with a Resident Evil skin, an action game that takes the pull in this direction that RE4 started and runs with it.
To many players, I expect this will be a good thing. The game is practically groomed to appeal to the stereotypical Halo / Gears loving Xbox 360 player, right down to the Live enabled co-op play as Chris and Sheva. You can’t get a true single player experience in RE5, whether playing co-op or solo you’re going to be saddled with Sheva either way. Unlike Ashley, who mainly stayed out of the way and rarely took damage, Sheva’s a ‘partner’ and plays like someone who just picked up the controller for the first time.
Set Sheva to ‘cover’ and she’ll use nothing but her handgun, ignoring all her bigger weapons in favor of taking potshots at enemies until she runs out of bullets. She rarely ever goes for critical shots or finishing moves when they’re down, instead preferring to shoot for their chests until they finally stop moving. Set her to attack and she’ll use her best weapon, at the expense of making herself the biggest target possible. Either way, she won’t even consider using grenades, proximity mines, or so on. The best she can manage is to be a decent ‘white mage’ with a collection of herbs.
Sheva doesn’t break the game, but she doesn’t add the charm that Ashley did to RE4. At worst she’ll be minorly annoying, at best she’s slightly helpful. Playing with a friend can actually be quite fun however, and the hotseat joining really makes this more accessable. Furthing the accessability, RE5 is extremely linear. Gone are the typewriter save points (which I didn’t mind) and limited ink ribbons (which I hated completely), and in their place is a automatic checkpoint and save system much more inline with other 360 action titles.
I have my complaints about the severe dumbing down of RE5 to appeal to the masses – the inventory management is a joke, the weapon upgrades are less than stellar, and the environments offer extremely little to explore – but overall RE5 still manages to be a fun game. It’s short, straightforward, and rips off Gears of War in a great many aspects, but if you liked the action spin of the RE series that began with RE4, then I think it’s safe to say that RE5 should at least be considered.
Resident Evil goes action with mixed results
I remember playing the first Resident Evil game so many years ago. It was a perfect combination of action, scares, and puzzles, leaving you wondering what would be behind the next turn, and if you would survive. Many sequels and spin-offs later, RE5 makes an attempt to reinvent the series, with both satisfying and disappointing results.
You play as Christ Redfield of RE fame. Joining your BSAA team is Sheva, who can be controlled by the game AI or another person. The plot is standard RE stuff. Chris gets to an area in Africa, and zombie/mutants appear. Without proper backup, Christ and Sheva begin to attack the hordes ahead of them. Fans of the RE series will pick up on some of the previous lore, but having played or beaten any other RE game is not necessary.
Fans of the early game series will notice almost immediately that RE5 is not an “action-horror” game. It is a full blown action game. If RE4 and Gears of War had a child, it would be this game. What does that mean? You get top notch visuals similar to RE4, a plot that ties into the RE world, and action that is not longer scary. Part of the entire RE series was making the next room frightening, as you never knew what was ahead. There were puzzles everywhere, and the lack of ammo made any opponent a threat. This is not the case anymore, but it doesn’t make this a bad game…
What I like:
+ The graphics are great. Not the best ever, as Gears of War 2 and Resistance 2 have upped the bar, but the visuals are great. Enemies have an awesome look to them, and environments are realistic and varied.
+ The game AI is decent, and will help you out more than some other games. This is true most of the time (see later).
+ Co-op is awesome, and makes teams work together. Lack of ammo and health items help create tension for two people.
+ Boss fights are as over the top as you remember. Fighting something 10 times your size still feels terrifying. These fights happen at appropriate times, and give great closure to levels.
+ There are extras to find in the game, leading to photo galleries and more. It gives the game extra playability for fans of RE.
What I don’t like:
- This is an action game. Gone are the puzzles and scares of previous RE5 games. I remember old RE games where the “chess key” unlocked a door leading to the “lighter” used to burn paintings to get the “bronze owl”, etc.. While cheesy, that was part of the appeal. You won’t find any puzzle aspects here, just a 3rd person action game.
- Your characters cannot move and shoot at the same time. They must plant down and fire. It makes the game a bit clunky as you run to the next area, hold it down like a shooting gallery, then move on. Not as exciting as it could have been.
- The AI tends to overuse ammo and health items. It would be nice to have settings on item usage, but Sheva will blow through rounds quickly, and will heal you when you don’t need to be.
Overall, I enjoyed RE5, but it wasn’t at all what I wanted from the franchise. I wanted terror and suspense, and I got an action game. Depending on what kind of games you like, this might be for you. I beat it and sold it, so I would recommend this game as a weekend rental, and not a must buy.